Monday, December 21, 2009

Pinning at f7 :-)


I'm a "starred" player (amnandtony) in Yahoo Chess. Here's one of my games; an isolated Queen Pawn game. As you can see, the idea here is a discovered check with a pin for the Black
Queen against its King. The pin is from f7, the throat of the opponent's!

If we just used Rf5-g5, a discovered attack only, it won't work. Here it required a pin at the opponent's throat also. Thus, it is vital to attack the f7-square and occupy it!

Friday, December 18, 2009

A Passed g-Pawn :-)


We have a passed g-Pawn here. Thus Black's using standard procedure and blockade it with a Black Queen. Remember, blockade and destroy; but it's too late for Black to destroy the White's g-Pawn. In this complicated position, the center is open, leaving both Black's and White's pieces free access to the corners of each side. The Black bishop at b7 guards the h1 square; whereas the White bishop at c3 is pinning the Black Queen against the Black King at the corner. In addition, the White Bishop at b3 is attacking the f7-Square, the "throat" of the opponent. It also controls the g8-Square such that the Black King cannot slide itself back to its original castled position! Now we have a passed g-Pawn who controls the Black King's flight square at h7 as well as attacking the f7-square with the King's Bishop at b3. Yes, there is a black King Bishop Pawn at f5. This Black Pawn is threatening giving check to the White King. Can Black accomplish this threat? No, he cannot because White shall mate in the next move. All right, but what if Black carried out this threat by f5-f4+, could White have been able to accomplish one of three responses; that is, capturing, interposing, or fleeing? Yes, White could have captured the Black pawn by Kxf4 with the result of King's occupying the f4-square. This is a dangerous exposure for the White King. Fortunately, the Black Rook is at a7 and a1 respectively and they could have been traded off with the White Queen without further endangering the White King at f4! Now, let see the Black Pawn at c7, it is an isolated pawn and it seems to be too late to push it right now. The reason is the White Bishop is also guarding the f4-square. It's much better for the pawn to stay where it is and be protected by the Black Queen :-) You might have wondered how did the Black Rook happen to be at a1. The answer is it's just captured the White Rook at a1.
Now we analysed the whole picture of what's going on. Let's do some specific calculations. What should White move now? Can White do a standard "capture and check" move? Let's see... Yes, White can play Bxg7+ with Black King's capturing back. This looks Ok. Remember, we want to push ourselves. Is there a dearer attacking idea here? More important... Yes, normally, we wanna maintain a pin and attack the pinned piece directly in front or from the side; this is much faster because the capturing piece ususally covers less number of squares to accomplish the "capturing" move. So let's rule out this line of calculation, Bxg7+. Of course, Rh1+ may come to mind; but the whole picture is the center is opened and the corner is controlled by Black's "missile" at b7! So we rule out Rh1+. Going sideways is out of the question now, what about going vertically? Yes, the White Queen can go straight to the opponent's back rank without any trouble! The reason is the back rank is unguarded by a rook or a queen, so it's weak. The White Queen really makes her day by operating on the King file or the e-file. As you know, there are plenty of historical incidents in this file folders where even a lady-Queen could act out as a super-heroine :-) Yes, the right move is Qe8# because the Black King is cornered at h8 from the analysis of the whole picture and the accomplishment of the final calculation.

Pinning Combinations


White to move:
We have a White Bishop's blockading the Black pawn at c3; it's pinning the Black Queen at g7. That's why the White Queen can use the weak square of h6 and occupying it. Remember, a square in front of any pawns without protection or controlling by a side-pawn is a weak square. Now, how do we add one more pin to the Black's current position, the answer is Ng6! Once the White Knight is at g6, the Black pawn at h7 is pinned; what's more, it gives check to the Black King also. Since the Black Rook is blocking the Black King, the position after Ng6 is a checkmated position for Black.

Thursday, December 17, 2009

Queenside Checkmating :-)


Here, the Queeside Bishop Pawn wanted to be queen also!

A Rose Throng


Black is checkmated. The White pawn on the weak g6 square at Black's camp covers the "door" at f7 and the "window" at h7; no escapes for the Black King! Thus, a typical Morphy's back-rank check with checkmating as a result.
A rose throng sticks into g6 through g5, and Black shouldn't take it by hxg5 with doubled-pawns as a result.

Checking at f7


Black to move:

The Black King cannot capture the Queen at f7. Since the Queen is right next to the Black King diagonally, interposing is out of the question. The only move is to flee, so it flees to e8, to its right one square.

Board With Set :-)


Checkmating Morphy's Style :-)


White's Bishop covers the flight square at g7, so White carries out a back-rank mate!

Analyzing a checkmating position :-)


Black to move:
We have three choices for Black here under check. Firstly, it is "capturing" the opponent piece giving check. Secondly, it is "interposing" a piece in between. Thirdly, it is "fleeing" to a safe square nearer to its own queen! If Black could do one of these, then he would have been "with the queen" aside. However, sadly, it is not. Thus the Black king is checkmated; his queen is not there!

Three Ways Dealing With Checks

  • Capturing
  • Interposing
  • Fleeing

Set Values

Pawn is 1; Knight is 3; Bishop is 3.25; Rook is 5; Queen's 9; and King is supposed to be 4, but it cannot enter into trading situations so there is a "value" above the summation of all the remaining pieces so far on the board.

Castling :-)

You cannot castle with capturing ;-)

Wednesday, December 16, 2009

Why does the Pawn captures diagonally?

The Pawn standing on top of a castle has to strike diagonally downward!

the Pawn

The Pawn cannot move backward.

the Knight

The Knight always land on a square opposite of its starting square color.

Limitations of the King

The King cannot move to a square occupied by its own pieces.

the King

The King has a moving range.

Moving and Capturing

You can't capture your own pieces!

Chess Pieces

The chess pieces are colored light and dark, and are designated as White and Black.

Chess Board

A chessboard has eight rows of eight squares :-)